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Author

  • Baldauf-Quilliatre, Heike (2)
  • Colón de Carvajal, Isabel (2)

Year of publication

  • 2021 (2)

Document Type

  • Article (2)

Language

  • English (2)

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Keywords

  • conversation analysis (1)
  • non-players (1)
  • participation framework (1)
  • relationships (1)
  • screen-based interaction (1)
  • spectating (1)
  • videogames (1)
  • ways of spectating (1)

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Spectating: how non-players participate in videogaming (2021)
Baldauf-Quilliatre, Heike ; Colón de Carvajal, Isabel
This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.
Co-constructing presence between players and non-players in videogame interactions : introduction to the special issue (2021)
Baldauf-Quilliatre, Heike ; Colón de Carvajal, Isabel
Playing videogames is a popular social activity; people play videogames in different places, on different me­dia, in different situations, alone or with partners, online or offline. Unsurprisingly, they thereby share space (physically or virtually) with other playing or non-playing people. The special issue investigates through different contexts and settings how non-players become participants of the gaming interaction and how players and non-players co-construct presence. The introduction provides a problem-related context for the individual contributions and then briefly presents them.
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