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The subject of this paper is a recent comic movie version of Dante's "Comedy": a 2007 puppet and toy theatre adaptation of the "Inferno" directed by Sean Meredith. It is certainly not the first time that Dante and his theatre of hell appear in this kind of environment. Mickey Mouse has followed Dante's footsteps and very recently a weird bunch of prehistoric animals went a similar path: in part three of the blockbuster "Ice Age" (2009), a new, lippy guide character named Buck uses several Dante quotes and the whole strange voyage can be described as a Dantesque descent into dinosaur hell. In the following pages Ronald de Rooy argues that Meredith's version of Dante's "Inferno" is not only funny and entertaining, but that it is also surprisingly innovative if we compare it to other literature and movies which project Dante's hell or parts of it onto the modern metropolis.
Augenzwinkernd stellt dieser Beitrag diese These auf, dass der Animationsfilm, wie am Beispiel von BOLT gezeigt werden kann, aufgrund neuer technischer Möglichkeiten der Filmproduktion und Filmrezeption auf jene filmischen Strategien zurückgreift, auf die schon der Film in seiner Frühgeschichte zurückgegriffen hat, insbesondere auf die Inszenierung von Bewegung. Der Film BOLT tut dies, indem er diesen Rückgriff zudem noch als Film über den Film reflexiv einholt und überholt.