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Dialogue acts in Verbmobil 2
(1998)
This report describes the dialogue phases and the second edition dialogue acts which are used in the VERBMOBIL 2 project [...]. While in the first project phase the scenario was restricted to appointment scheduling dialogues, it has been extended to travel planning in the second phase with appointment scheduling being only a part of the new scenario.
While the sortal constraints associated with Japanese numeral classifiers are wellstudied, less attention has been paid to the details of their syntax. We describe an analysis implemented within a broadcoverage HPSG that handles an intricate set of numeral classifier construction types and compositionally relates each to an appropriate semantic representation, using Minimal Recursion Semantics.
While the sortal constraints associated with Japanese numeral classifiers are well-studied, less attention has been paid to the details of their syntax. We describe an analysis implemented within a broad-coverage HPSG that handles an intricate set of numeral classifier construction types and compositionally relates each to an appropriate semantic representation, using Minimal Recursion Semantics.
We present an effort for the development of multilingual named entity grammars in a unification-based finite-state formalism (SProUT). Following an extended version of the MUC7 standard, we have developed Named Entity Recognition grammars for German, Chinese, Japanese, French, Spanish, English, and Czech. The grammars recognize person names, organizations, geographical locations, currency, time and date expressions. Subgrammars and gazetteers are shared as much as possible for the grammars of the different languages. Multilingual corpora from the business domain are used for grammar development and evaluation. The annotation format (named entity and other linguistic information) is described. We present an evaluation tool which provides detailed statistics and diagnostics, allows for partial matching of annotations, and supports user-defined mappings between different annotation and grammar output formats.
The Deep Linguistic Processing with HPSG Initiative (DELH-IN) provides the infrastructure needed to produce open-source semantic transfer-based machine translation systems. We have made available a prototype Japanese-English machine translation system built from existing resources include parsers, generators, bidirectional grammars and a transfer engine.
In this paper we describe SOBA, a sub-component of the SmartWeb multi-modal dialog system. SOBA is a component for ontologybased information extraction from soccer web pages for automatic population of a knowledge base that can be used for domainspecific question answering. SOBA realizes a tight connection between the ontology, knowledge base and the information extraction component. The originality of SOBA is in the fact that it extracts information from heterogeneous sources such as tabular structures, text and image captions in a semantically integrated way. In particular, it stores extracted information in a knowledge base, and in turn uses the knowledge base to interpret and link newly extracted information with respect to already existing entities.
This demo abstract describes the SmartWeb Ontology-based Information Extraction System (SOBIE). A key feature of SOBIE is that all information is extracted and stored with respect to the SmartWeb ontology. In this way, other components of the systems, which use the same ontology, can access this information in a straightforward way. We will show how information extracted by SOBIE is visualized within its original context, thus enhancing the browsing experience of the end user.
The research performed in the DeepThought project aims at demonstrating the potential of deep linguistic processing if combined with shallow methods for robustness. Classical information retrieval is extended by high precision concept indexing and relation detection. On the basis of this approach, the feasibility of three ambitious applications will be demonstrated, namely: precise information extraction for business intelligence; email response management for customer relationship management; creativity support for document production and collective brainstorming. Common to these applications, and the basis for their development is the XML-based, RMRS-enabled core architecture framework that will be described in detail in this paper. The framework is not limited to the applications envisaged in the DeepThought project, but can also be employed e.g. to generate and make use of XML standoff annotation of documents and linguistic corpora, and in general for a wide range of NLP-based applications and research purposes.
We present an architecture for the integration of shallow and deep NLP components which is aimed at flexible combination of different language technologies for a range of practical current and future applications. In particular, we describe the integration of a high-level HPSG parsing system with different high-performance shallow components, ranging from named entity recognition to chunk parsing and shallow clause recognition. The NLP components enrich a representation of natural language text with layers of new XML meta-information using a single shared data structure, called the text chart. We describe details of the integration methods, and show how information extraction and language checking applications for realworld German text benefit from a deep grammatical analysis.
Der vorliegende Beitrag […] begründet […] die Relevanz des Kulturbegriffs in Fragen der Digitalisierung philologisch und geht erstens davon aus, daß kulturelle Kompetenz sich von philologischer Kompetenz nicht unterscheidet. Daraus läßt sich ein privilegiertes Mitspracherecht der Philologie in kulturellen Fragen ableiten. Dieses Mitspracherecht betrifft zweitens gerade Projekte der Digitalisierung, weil sie in einem engen Verhältnis zu einem der Kernbereiche der Philologie stehen: zur Edition. Die Diskussion um die "Google Buchsuche" hat bislang genau diesen Zusammenhang zwischen Kultur, Philologie und Digitalisierung vernachlässigt. Seine Berücksichtigung kann zu einer tiefenschärferen Bewertung des Unternehmens in kultureller Perspektive beitragen und zugleich den notorischen Rekurs auf den Kulturbegriff in der Google-Debatte erklären helfen.
The author presents MASSY, the MODULAR AUDIOVISUAL SPEECH SYNTHESIZER. The system combines two approaches of visual speech synthesis. Two control models are implemented: a (data based) di-viseme model and a (rule based) dominance model where both produce control commands in a parameterized articulation space. Analogously two visualization methods are implemented: an image based (video-realistic) face model and a 3D synthetic head. Both face models can be driven by both the data based and the rule based articulation model.
The high-level visual speech synthesis generates a sequence of control commands for the visible articulation. For every virtual articulator (articulation parameter) the 3D synthetic face model defines a set of displacement vectors for the vertices of the 3D objects of the head. The vertices of the 3D synthetic head then are moved by linear combinations of these displacement vectors to visualize articulation movements. For the image based video synthesis a single reference image is deformed to fit the facial properties derived from the control commands. Facial feature points and facial displacements have to be defined for the reference image. The algorithm can also use an image database with appropriately annotated facial properties. An example database was built automatically from video recordings. Both the 3D synthetic face and the image based face generate visual speech that is capable to increase the intelligibility of audible speech.
Other well known image based audiovisual speech synthesis systems like MIKETALK and VIDEO REWRITE concatenate pre-recorded single images or video sequences, respectively. Parametric talking heads like BALDI control a parametric face with a parametric articulation model. The presented system demonstrates the compatibility of parametric and data based visual speech synthesis approaches.
The goal of our current project is to build a system that can learn to imitate a version of a spoken utterance using an articulatory speech synthesiser. The approach is informed and inspired by knowledge of early infant speech development. Thus we expect our system to reproduce and exploit the utility of infant behaviours such as listening, vocal play, babbling and word imitation. We expect our system to develop a relationship between the sound-making capabilities of its vocal tract and the phonetic/phonological structure of imitated utterances. At the heart of our approach is the learning of an inverse model that relates acoustic and motor representations of speech. The acoustic to auditory mappings uses an auditory filter bank and a self-organizing phase of learning. The inverse model from auditory to vocal tract control parameters is estimated using a babbling phase, in which the vocal tract is essentially driven in a random manner, much like the babbling phase of speech acquisition in infants. The complete system can be used to imitate simple utterances through a direct mapping from sound to control parameters. Our initial results show that this procedure works well for sounds generated by its own voice. Further work is needed to build a phonological control level and achieve better performance with real speech.
Multicomponent Tree Adjoining Grammars (MCTAG) is a formalism that has been shown to be useful for many natural language applications. The definition of MCTAG however is problematic since it refers to the process of the derivation itself: a simultaneity constraint must be respected concerning the way the members of the elementary tree sets are added. This way of characterizing MCTAG does not allow to abstract away from the concrete order of derivation. In this paper, we propose an alternative definition of MCTAG that characterizes the trees in the tree language of an MCTAG via the properties of the derivation trees (in the underlying TAG) the MCTAG licences. This definition gives a better understanding of the formalism, it allows a more systematic comparison of different types of MCTAG, and, furthermore, it can be exploited for parsing.
This paper discusses an attempt to write a computer program that would properly model the phonological development of Chinese from Middle Chinese to Modern Peking Mandarin, using the rules in Chen 1976. Several problems are encountered, the most significant being that the rules cannot apply in the same order for all lexical items. The significance of this in terms of the implementation of sound change is briefly discussed.
MED (Media EDitor) is a program designed to facilitate the transcription of digitized soundfiles into textfiles. It was written by Hans Drexler and Daan Broeder, Max Planck Institute for Psycholinguistics, Nijmegen, The Netherlands. [...] The aim of MED is to facilitate the transcription of sound into text using a single program. It works on the principle of the coexistence and interaction of two basic elements, the waveform display window and the text window. [...] This means that you no longer need to use both a sound editor and a word processor at the same time in order to transcribe digitized speech files. Instead, you can directly type the sound you hear (and see) via MED into the text window. Furthermore, you can directly link sound portions of the waveform display window to text portions of the text window, so that you can easily locate and listen to the original source of your transcription once the links have been set. In this function the waveform display window and the text window virtually interact with each other.
Some requirements for a VERBMOBIL system capable of processing Japanese dialogue input have been explored. Based on a pilot study in the VERBMOBIL domain, dialogues between 2 participants and a professional Japanese interpreter have been analyzed with respect to a very typical and frequent feature: zero pronouns. Zero pronouns in Japanese texts or dialogues as well as overt pronouns in English texts or dialogues are an important element of discourse coherence. As to translation, this difference in the use of pronouns is a case of translation mismatch: information not explicitly expressed in the source language is needed in the target language. (Verb argument positions, normally obligatory in English, are rather frequently omitted in Japanese. Furthermore, verbs in Japanese are not marked with respect to features necessary for pronoun selection in English.)
This paper proposes an annotating scheme that encodes honorifics (respectful words). Honorifics are used extensively in Japanese, reflecting the social relationship (e.g. social ranks and age) of the referents. This referential information is vital for resolving zero
pronouns and improving machine translation outputs. Annotating honorifics is a complex task that involves identifying a predicate with honorifics, assigning ranks to referents of the
predicate, calibrating the ranks, and connecting referents with their predicates.
Based on a detailed case study of parallel grammar development distributed across two sites, we review some of the requirements for regression testing in grammar engineering, summarize our approach to systematic competence and performance profiling, and discuss our experience with grammar development for a commercial application. If possible, the workshop presentation will be organized around a software demonstration.
Data Mining
(2016)
In öffentlichen Debatten ist bereits viel spekuliert worden, auf welche Weise soziale Netzwerke die Zukunft ihrer Mitglieder vorhersehen und planen können. Diese Frage kann jedoch ohne Rekurs auf die Dominanz der angewandten Mathematik und der Medieninformatik nicht ausreichend beantwortet werden. Denn beide Praxis- und Wissensfelder haben mit ihren stochastischen Analysetechniken von Nutzeraktivitäten die digitale Vorhersagekultur der Sozialen Medien im Web 2.0 erst ermöglicht, die es früher in diesem Ausmaß und Machtanspruch noch nicht gegeben hat.