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Die Ausarbeitung einer semantisch-funktionalen Syntax des komplexen Satzes erfordert in erster Linie eine Satzbautypologie, die eine Vorstellung davon vermittelt, welche Konstruktionen dieses oder jenes Semantikfeld im syntaktischen System der gegebenen Sprache gewährleisten. In zweiter Linie erfordert die Orientierung auf die Kommunikation, Bedingungen für die Auswahl der entsprechenden Einheit aus der in der gegebenen Sprache vorhandenen Variantenreihe zu schaffen. Mit Rücksicht auf die genannten Umstände erscheint es zweckmäßig, bei der Erforschung von komplexen syntaktischen Konstruktionen die Methodik der polyaspektuellen (aspektuellen) Analyse zu verwenden. Das Wesen der polyaspektuellen Analyse besteht in der konsequenten Betrachtungsweise der Besonderheiten des semantischstrukturellen und funktionalen Satzbaus.
Die Anwendung dieser Methode bei der Beschreibung von Satzgefügen zeigt, dass die Niveaucharakteristiken der Kompositionsglieder (der linguistischen Einheiten) mutmaßlich ihr subordinatives Funktionieren im komplexen Satz bestimmen. Auch die Auswahl der Kompositionsglieder, die zum allgemeinen lexikalisch-semantischen Bereich gehören, vollzieht sich mit Rücksicht auf die syntaktischen Eigenschaften der Subordination. Demzufolge zeichnen sich die Satzgefüge durch eine qualitativ stabile Bestimmtheit aus, die mithilfe eines Komplexes von Differenzierungsmerkmalen gebildet wird.
This article develops a Gricean account for the computation of scalar implicatures in cases where one scalar term is in the scope of another. It shows that a cross-product of two quantitative scales yields the appropriate scale for many such cases. One exception is cases involving disjunction. For these, I propose an analysis that makes use of a novel, partially ordered quantitative scale for disjunction and capitalizes on the idea that implicatures may have different epistemic status.
Papers on pragmasemantics
(2009)
Optimality theory as used in linguistics (Prince & Smolensky, 1993/2004; Smolensky & Legendre, 2006) and cognitive psychology (Gigerenzer & Selten, 2001) is a theoretical framework that aims to integrate constraint based knowledge representation systems, generative grammar, cognitive skills, and aspects of neural network processing. In the last years considerable progress was made to overcome the artificial separation between the disciplines of linguistic on the one hand which are mainly concerned with the description of natural language competences and the psychological disciplines on the other hand which are interested in real language performance.
The semantics and pragmatics of natural language is a research topic that is asking for an integration of philosophical, linguistic, psycholinguistic aspects, including its neural underpinning. Especially recent work on experimental pragmatics (e.g. Noveck & Sperber, 2005; Garrett & Harnish, 2007) has shown that real progress in the area of pragmatics isn’t possible without using data from all available domains including data from language acquisition and actual language generation and comprehension performance. It is a conceivable research programme to use the optimality theoretic framework in order to realize the integration.
Game theoretic pragmatics is a relatively young development in pragmatics. The idea to view communication as a strategic interaction between speaker and hearer is not new. It is already present in Grice' (1975) classical paper on conversational implicatures. What game theory offers is a mathematical framework in which strategic interaction can be precisely described. It is a leading paradigm in economics as witnessed by a series of Nobel prizes in the field. It is also of growing importance to other disciplines of the social sciences. In linguistics, its main applications have been so far pragmatics and theoretical typology. For pragmatics, game theory promises a firm foundation, and a rigor which hopefully will allow studying pragmatic phenomena with the same precision as that achieved in formal semantics.
The development of game theoretic pragmatics is closely connected to the development of bidirectional optimality theory (Blutner, 2000). It can be easily seen that the game theoretic notion of a Nash equilibrium and the optimality theoretic notion of a strongly optimal form-meaning pair are closely related to each other. The main impulse that bidirectional optimality theory gave to research on game theoretic pragmatics stemmed from serious empirical problems that resulted from interpreting the principle of weak optimality as a synchronic interpretation principle.
In this volume, we have collected papers that are concerned with several aspects of game and optimality theoretic approaches to pragmatics.
Příspěvek pojednává o pojmu konotace 'emocionální'. Tato konotace je na jedné straně souĉástí slovního významu a koresponduje s denotativními komponenty významu. Jako příklad jsou uvedena verba dicendi oznaĉující řeĉový akt 'vychloubání'. Na druhé straně vystupuje 'emocionální' jako souĉást významu textu. Na příkladech z románu Almy M. Karlin jsou představeny dva zpŧsoby, kterými je moţno vysvětlit konotaci textu: jako aktualizaci a předání konotací daných jazykovým systémem a jako povědomí o uţití slov bez emocionální konotace v systému jazyka, které se vytváří teprve v textu.
In my paper, I show that the so-called German right dislocation actually comprises two distinct constructions, which I label 'right dislocation proper' and 'afterthought'. These differ in their prosodic and syntactic properties, as well as in their discourse functions. The paper is primarily concerned with the right dislocation proper (RD). I present a semantic analysis of RD based on the 'separate performative' account of Potts (2004, 2005) and Portner (forthc.). This analysis allows a description of the semantic contribution of RD to its host sentence, as well as explaining certain semantic constraints on the kind of NP in the RD construction.
In this paper, we outline the foundations of a theory of implicatures. It divides into two parts. The first part contains the base model. It introduces signalling games, optimal answer models, and a general definition of implicatures in terms of natural information. The second part contains a refinement in which we consider noisy communication with efficient clarification requests. Throughout, we assume a fully cooperative speaker who knows the information state of the hearer. The purpose of this paper is not the study of examples. Our concern is the framework for doing these studies.
Mention some of all
(2006)
In the interpretation of natural language one may distinguish three types of dynamics: there are the acts or moves that are made; there are structural relations between subsequent moves; and interlocutors reason about the beliefs and intentions of the participants in a particular language game. Building on some of the formalisms developed to account for the first two types of dynamics, I will generalize and formalize Gricean insights into the third type, and show by means of a case study that such a formalization allows a direct account of an apparent ambiguity: the ‘exhaustive’ versus the ‘mention some’ interpretation of questions and their answers. While the principles which I sketch, like those of Grice, are motivated by assumptions of rationality and cooperativity, they do not presuppose these assumptions to be always warranted.