790 Freizeitgestaltung, darstellende Künste, Sport
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Experiments in cadavers have demonstrated significant mechanical interactions between constituents of myofascial chains. However, evidence for such force transmission effects is scarce under in vivo conditions. The purpose of this trial was to examine the impact of ankle motion on soft tissue displacement of the dorsal thigh. Eleven healthy active individuals (26.8 ± 4.3 years, six males), in prone position and with the knee extended, underwent passive calf stretches (ankle dorsal extension) imposed by an isokinetic dynamometer. High-resolution ultrasound was used to simultaneously capture the displacement of the semimembranosus muscle, which was quantified by means of cross-correlation analysis. Inactivity of the leg muscles was controlled using surface electromyography (EMG). One participant had to be excluded due to major EMG activity during the experiment. According to a one-sample t test testing the difference to the neutral zero position, ankle dorsal extension induced substantial caudal muscle displacements (5.76 ± 2.67 mm, p < 0.0001). Correlation analysis (Spearman), furthermore, revealed a strong association between maximal dorsal extension and semimembranosus motion (rho = 0.76, p = 0.02). In conclusion, the present trial provides initial in vivo evidence for a mechanical force transmission between serially connected skeletal muscles. This means that local alterations of the mechanical tissue properties may modify flexibility in neighboring (superior or inferior) joints.
When sports are part of a person’s profession or education, their careers are often handicapped by pain, a complex physical and mental state that may already occur at lower career stages. This study was designed to assess the occurrence of pain among sports students and the prevalence of relevant contributing psychosocial co-factors. Exploratory cross-sectional study surveying students at 89 sports faculties of universities in the DACH region using the German Sports Pain Questionnaire. It includes several validated surveys related to pain occurrence in different body regions, injuries, pain diagnoses and pain intensity, depression, anxiety, stress, self-compassion, analgesic and alcohol consumption, as well as sleep quality, health-related quality of life and impairments of quality of life by pain. A total of 865 sports students gave consent to participate in the study, and 664 participants (78%; 23.3 ± 2.84 years, 60% female, 40% male) completed the full survey. More than half of the students (53%; n = 403) showed current pain in 2-5 regions of the body, while subjective pain tolerance was enhanced. General injuries or accidents, medically and self-diagnosed pain diagnoses during the last eight weeks were reported by 30%. A current pain intensity ≥ 3 NRS was prevalent in 28% (n = 205), which correlated with increased pain-related biopsychosocial scores. Sports students had increased scores for depression, anxiety and stress, and self-compassion was reduced (compared to age-controlled national reference data, sports students head increased scores). The mean weekly training workload was 5-7 hours. Analgesics and alcohol consumption was increased, 61% reported insomnia. Across sports students, pain and biopsychosocial burden seem significantly increased when compared to other students and age-controlled cohorts. The data implies the need of giving greater importance to pain management at least from the time of sports studies in order to prevent pain and health risks in sports.
Background: The fascia has been demonstrated to represent a potential force transmitter intimately connected to the underlying skeletal muscle. Sports-related soft tissue strains may therefore result in damage to both structures.
Purpose: To elucidate the prevalence of connective tissue lesions in muscle strain injury and their potential impact on return-to-play (RTP) duration.
Study Design: Systematic review; Level of evidence, 3.
Methods: Imaging studies describing frequency, location, and extent of soft tissue lesions in lower limb muscle strain injuries were identified by 2 independent investigators. Weighted proportions (random effects) were pooled for the occurrence of (1) myofascial or fascial lesions, (2) myotendinous lesions, and (3) purely muscular lesions. Study quality was evaluated by means of an adapted Downs and Black checklist, which evaluates reporting, risk of bias, and external validity.
Results: A total of 16 studies (fair to good methodological quality) were identified. Prevalence of strain injury on imaging studies was 32.1% (95% CI, 24.2%-40.4%) for myofascial lesions, 68.4% (95% CI, 59.6%-76.6%) for myotendinous lesions, and 12.7% (95% CI, 3.0%-27.7%) for isolated muscular lesions. Evidence regarding associations between fascial damage and RTP duration was mixed.
Conclusion: Lesions of the collagenous connective tissue, namely the fascia and the tendinous junction, are highly prevalent in athletic muscle strain injuries. However, at present, their impact on RTP duration is unclear and requires further investigation.
The role of attentional focusing in motor tasks has been highlighted frequently. The “internal–external” dimension has emerged, but also the spatial distance between body and attended location. In two experiments, an extended attentional focus paradigm was introduced to investigate distality effects of attentional foci on balance performance. First, the distality of the coordinates of the point of focus was varied between a proximal and distal position on an artificial tool attached to the body. Second, the distance of the displayed effect on the wall was varied between a 2.5 and 5 m condition. Subjects were instructed to focus on controlling either a proximal or distal spot on a tool attached to their head, represented by two laser pointers. Subsequently, they needed to visually track their own body-movement effect of one of the laser pointers at a wall while completing various single leg stance tasks. Center of pressure (COP) sway was analyzed using a linear method (classic sway variables) as well as a nonlinear method (multiscale entropy). In addition, laser trajectories were videotaped and served as additional performance outcome measure. Experiment 1 revealed differences in balance performance under proximal compared to distal attentional focus conditions. Moreover, experiment 2 yielded differences in balance-related sway measures and laser data between the 2.5 and 5 m condition of the visually observable movement effect. In conclusion, varying the distality of the point of focus between proximal and distal impacted balance performance. However, this effect was not consistent across all balance tasks. Relevantly, the distality of the movement effect shows a significant effect on balance plus laser performance with advantages in more distal conditions. This research emphasizes the importance of the spatial distality of movement effects for human behavior.
Organized running events have gained substantial popularity. This study aimed to elucidate the prevalence of musculoskeletal pain, knowledge about injury prevention as well as the attitudes and motivations of individuals participating in the JP Morgan Corporate Challenge in Frankfurt (Germany). A total of 720 recreational runners completed a digital questionnaire immediately prior to the start. The majority of them displayed low to moderate physical activity levels and were rather unambitious regarding targeted finishing time. One quarter (25.3%) participated for the first time in an organized race. The most stated reasons to register were team building (76.4%) and experiencing the run’s atmosphere (50.6%). In contrast, improving health played a minor role (19.4%). More than one in five individuals (n = 159 runners) reported pain, with the most common locations being the knee and lower back. Both at rest (3.2/10 on a numerical rating scale) and during activity (4.7/10), average pain intensity was clinically relevant. Almost three thirds of the participants believed that stretching and wearing appropriate shoes would be effective for injury prevention while other methods such as resistance training, balance exercise or wearing of orthoses were rarely named. Musculoskeletal pain is a significant burden in runners participating in an urban mass event. In view of the poor knowledge about injury prevention, organizers and coaches may consider offering structured preparation programs as well as tailored running-related health education.
Schach und Philosophie
(2011)
Schach ist von der Verbreitung und vom Nimbus her das Denkspiel schlechthin. Als höchste Tätigkeit des Denkens gilt traditionell die Philosophie, und so scheint eine Verbindung von Schach und Philosophie durchaus nahezuliegen. In der Form "Philosophie des Schachs" findet man jedoch kaum, und vor allem wenig ernst zu nehmende Arbeiten. Wenn Philosophie sich im Gegensatz zu sonstigen Wissenschaften auf das Allgemeine, die Voraussetzungen der Einzelgebiete richtet, müsste sie als Schachphilosophie die Grundlagen des Schachs thematisieren. Die Grundlagen des Schachs aber sind die Schachregeln, und zu ihnen lässt sich wenig sagen. Man kommt so nur auf Spielregeln oder auf Spiele oder Regeln im Allgemeinen zu sprechen. Eine Schachphilosophie scheint hingegen sachlich überflüssig.
In der anderen Form der Zusammenstellung - Schach in der Philosophie - wird man eher fündig, verweisen doch zahlreiche Philosophen immer wieder einmal auf Schach zur Verdeutlichung eines Gedankens. Das aber bleibt sporadisch - mit einer wichtigen Ausnahme: Ludwig Wittgenstein, bei dem Schach als Beispiel immer wieder die Eigenheiten der Sprache verdeutlichen soll. Allerdings könnte das auch Zufall sein. Gibt es einen sachlichen Grund, der das Schachbeispiel als besonders brauchbar für die Philosophie auszeichnet? Diese Frage ist auch deshalb angebracht, weil Wittgenstein oft zu konstruierten, teils abstrusen Beispielen greift und damit eine ungute Tradition begründete: Die analytische Philosophie gefällt sich darin, mit komplizierten, irrealen Geschichten, etwa mit nicht existierenden Lebensformen wie Superspartanern, Antipoden, Zombies ohne Bewusstsein, Sumpfmännern, Erzengeln, "chinesischen Zimmern" Gedankengänge zu "erläutern". Die einzig sinnvolle Reaktion hierauf ist nicht, deren Fragwürdigkeit aufzuzeigen - damit macht man den Unsinn nur mit - , sondern sie zu ignorieren und es mit dem Schachbeispiel besser zu machen. Dabei zeigen sich dann auch die Eigenheiten des Schachspiels, die Konturen einer Schachphilosophie.
1913 kamen zwei 'Lichtspiele', die häufig als die ersten deutschen 'Kunstfilme' bezeichnet werden, in die Kinos. Beide Filme, Max Macks 'Der Andere' und Stellan Ryes 'Der Student von Prag', handelten von gespaltener Persönlichkeit und dämonischen Doppelgängern. Ihre Geschichten können auch als metafilmischer Kommentar zum prekären Status der 'lebenden Bilder' des Kinematographen gelesen werden. Macks 'Der Andere', dessen Premiere am 21. Januar in den "Berliner Lichtspielen" stattfand, beruhte auf einem Theaterstück des Autors Paul Lindau und erzeugte großes Aufsehen, da die Hauptrolle von einem berühmten Theaterschauspieler gespielt wurde. Albert Bassermann arbeitete mit Max Reinhardt am Deutschen Theater und hatte zwei Jahre zuvor den 'Iffland-Ring' erhalten, der ihn als bedeutendsten deutschsprachigen Schauspieler auszeichnete. Nahezu kein Theaterkritiker ließ sich die Gelegenheit entgehen, den renommierten Bühnendarsteller auf einer Kinoleinwand zu sehen, so daß in den Tagen nach der Premiere Filmbesprechungen erstmals in den Feuilletons angesehener Zeitungen erschienen - ein enormer Gewinn an kulturellem Prestige für das neue Medium, auch wenn viele Rezensenten Bassermanns "Seitensprung in den Kintop" verurteilten, oder sich genötigt sahen zu versichern, daß Bassermanns Spiel Kunst sei, obwohl es sich um einen Film handele.
Die Geringschätzung, mit der das Kino zu diesem Zeitpunkt betrachtet wurde, wird auch in einem Aufsatz des konservativen Kulturkritikers Hermann Duenschmann deutlich, der 1912 - gerade einmal ein Jahr zuvor - verlangt hatte: "Wer für den [sic] Kino gearbeitet hat, muß aus dem Schauspielerstande ausgeschlossen werden."
Wenn Yvan Goll 1920 programmatisch feststellen konnte, die Basis für alle neue kommende Kunst sei das Kino, um einen ästhetischen Avantgardismus in der Annäherung von Künsten und Film zu begründen, dann beginnt Deleuze mit der Frage: "Was offenbart der Film, was die anderen Künste uns nicht offenbaren?" Anstatt Resonanzen oder Affinitäten im ästhetischen Feld herauszustellen, müssen die "Begriffe, die von der Philosophie für den Film vorgeschlagen werden,[…] spezifisch, das heißt nur dem Film angemessen sein." Der Film als Gegenstand der Untersuchung ist eine Singularität, und dementsprechend haben auch seine Begriffe den Charakter von Singularitäten, die von keinen Universalien, Transzendentalien oder Allgemeinheiten eingeholt werden können. Begriffe, zum Beispiel aus der Psychoanalyse, von außen an den Film heranzutragen, würde die Singularität des Films verfehlen, weil sie nicht mehr vom Film sprechen, sondern etwa vom Imaginären, von Kastrationsangst oder Partialobjekten. Übertragungen dieser Art würden die Bewegung des Denkens auf der Ebene der Immanenz, um die es Deleuze zu tun ist, außer Kraft setzen.
Deleuzes Philosophie des Kinos versteht man besser, wenn man den Abstand sieht, den er von den Filmtheorien der klassischen Moderne nimmt, die für lange Zeit die Diskussionen und Untersuchungen in der Kulturwissenschaft der Medien orientiert haben: Walter Benjamin und Siegfried Kracauer. Beide haben sich durchaus auch auf die Besonderheit des Mediums Film konzentriert, aber sie bewegen sich - wie sich zeigen wird - allein im Horizont des Denkens der Moderne, den Deleuze überschreitet.
We are glad to introduce the sixth Journal Club. This edition is focused on several relevant studies published in recent years in the field of Motor Control and Learning, chosen by our Editorial Board members and their colleagues. We hope to stimulate your curiosity in this field and to share with you the passion for sport seen also from the scientific point of view. The Editorial Board members wish you an inspiring lecture.
Background: We aimed to investigate the potential effects of a 4-week motor–cognitive dual-task training on cognitive and motor function as well as exercise motivation in young, healthy, and active adults.
Methods: A total of 26 participants (age 25 ± 2 years; 10 women) were randomly allocated to either the intervention group or a control group. The intervention group performed a motor–cognitive training (3×/week), while the participants of the control group received no intervention. Before and after the intervention period of 4 weeks, all participants underwent cognitive (d2-test, Trail Making Test) and motor (lower-body choice reaction test and time to stabilization test) assessments. Following each of the 12 workouts, self-reported assessments (rating of perceived exertion, enjoyment and pleasant anticipation of the next training session) were done. Analyses of covariances and 95% confidence intervals plotting for between group and time effects were performed.
Results: Data from 24 participants were analysed. No pre- to post-intervention improvement nor a between-group difference regarding motor outcomes (choice-reaction: F = 0.5; time to stabilization test: F = 0.7; p > 0.05) occurred. No significant training-induced changes were found in the cognitive tests (D2: F = 0.02; Trail Making Test A: F = 0.24; Trail Making Test B: F = 0.002; p > 0.05). Both enjoyment and anticipation of the next workout were rated as high.
Discussion: The neuro-motor training appears to have no significant effects on motor and cognitive function in healthy, young and physically active adults. This might be explained in part by the participants’ very high motor and cognitive abilities, the comparably low training intensity or the programme duration. The high degree of exercise enjoyment, however, may qualify the training as a facilitator to initiate and maintain regular physical activity. The moderate to vigorous intensity levels further point towards potential health-enhancing cardiorespiratory effects.
Background: Although anterior cruciate ligament (ACL) tear-prevention programs may be effective in the (secondary) prevention of a subsequent ACL injury, little is known, yet, on their effectiveness and feasibility. This study assesses the effects and implementation capacity of a secondary preventive motor-control training (the Stop-X program) after ACL reconstruction.
Methods and design: A multicenter, single-blind, randomized controlled, prospective, superiority, two-arm design is adopted. Subsequent patients (18–35 years) with primary arthroscopic unilateral ACL reconstruction with autologous hamstring graft are enrolled. Postoperative guideline rehabilitation plus Classic follow-up treatment and guideline rehabilitation plus the Stop-X intervention will be compared. The onset of the Stop-X program as part of the postoperative follow-up treatment is individualized and function based. The participants must be released for the training components. The endpoint is the unrestricted return to sport (RTS) decision. Before (where applicable) reconstruction and after the clearance for the intervention (aimed at 4–8 months post surgery) until the unrestricted RTS decision (but at least until 12 months post surgery), all outcomes will be assessed once a month. Each participant is consequently measured at least five times to a maximum of 12 times. Twelve, 18 and 24 months after the surgery, follow-up-measurements and recurrence monitoring will follow. The primary outcome assessement (normalized knee-separation distance at the Drop Jump Screening Test (DJST)) is followed by the functional secondary outcomes assessements. The latter consist of quality assessments during simple (combined) balance side, balance front and single-leg hops for distance. All hop/jump tests are self-administered and filmed from the frontal view (3-m distance). All videos are transferred using safe big content transfer and subsequently (and blinded) expertly video-rated. Secondary outcomes are questionnaires on patient-reported knee function, kinesiophobia, RTS after ACL injury and training/therapy volume (frequency – intensity – type and time). All questionnaires are completed online using the participants’ pseudonym only.
Group allocation is executed randomly. The training intervention (Stop-X arm) consists of self-administered home-based exercises. The exercises are step-wise graduated and follow wound healing and functional restoration criteria. The training frequency for both arms is scheduled to be three times per week, each time for a 30 min duration. The program follows current (secondary) prevention guidelines.
Repeated measurements gain-score analyses using analyses of (co-)variance are performed for all outcomes.
Trial registration: German Clinical Trials Register, identification number DRKS00015313. Registered on 1 October 2018.
Inhibition is a central component of human behavior. It enables flexible and adaptive behavior by suppressing prepotent motor responses. In former studies, it has been shown that sport athletes acting in dynamic environments exhibit superior motor inhibitory control based on sensory stimuli. So far, existing studies have corroborated this in manual motor response settings only. Therefore, this study addresses the effector specificity of the inhibition benefit in elite athletes compared to physically active controls. A sport-unspecific stop-signal task has been adapted for hand as well as feet usage and 30 elite handball players as well as 30 controls were tested. A repeated-measures ANOVA with the two factors “effector” (hands, feet) and “group” (expert, recreational athletes) was conducted. Our results suggest no group differences in two-choice response times, but a convincing superiority of handball players in inhibitory control (i.e., shorter stop-signal reaction times), predominantly when responding with their hands, with weaker differential effects when responding with their feet. This suggests that motor inhibition might be a comprehensive performance characteristic of sport athletes acting in dynamic environments, detectable predominantly in eye-hand coordination tasks.
Heute am 14. Dezember kommt der Film "Leaning into the Wind" über den britischen Landart Künstler Andy Goldsworthy in die Kinos. Exklusiv stand der Regisseur Thomas Riedelsheimer bei der Vorpremiere am vergangenen Samstag seinem Publikum Rede und Antwort. Bereits 2001 hatten Goldsworthy und Riedelsheimer einen Film über das Schaffen des außergewöhnlichen Künstlers produziert. Nach 16 Jahren knüpfen sie nun an die Erfolgsgeschichte von damals an und schaffen 90 Minuten eindrucksvolles Bildmaterial, das durch seine vielfältigen Kameraeinstellungen ein umfassendes und intimes Porträt des Künstlers und seiner nahezu symbiotischen Arbeit in und mit der Natur kreiert. ...
Background: The nature of perceptual-cognitive expertise in interactive sports has gained more and more scientific interest over the last two decades. Research to understand how this expertise can be developed has not been addressed profoundly yet. In approaches to study this with interventional designs, only few studies have scrutinized several levels of transfer such as to the field. Therefore, the aim of this study was to examine the efficacy of a generic off-court perceptual-cognitive training in elite volleyball players on three different levels: task-specific, near-transfer, and far-transfer effects. Based on overlapping cognitive processes between training and testing, we hypothesized task-specific improvements as well as positive near- and far-transfer effects after a multiple-object tracking training intervention.
Methods: Twenty-two volleyball experts completed a 8-week three-dimensional (3D) multiple-object tracking (3D-MOT) training intervention. A control group (n = 21; volleyball experts also) participated in regular ball practice only. Before and after training, both groups performed tests on the 3D-MOT, four near-transfer tests in cognitive domains, and a far-transfer, lab-based, and volleyball-specific blocking test.
Results: The results of the 2 × 2 analysis of variance (ANOVA) (group, time) showed significant interaction effects in the 3D-MOT task [F(1,40) = 93.10; p < 0.001; η2p = 0.70] and in two near-transfer tests [sustained attention: F(1,40) = 15.45; p < 0.001; η2p = 0.28; processing speed: F(1,40) = 12.15; p = 0.001; η2p = 0.23]. No significant interaction effects were found in the far-transfer volleyball test.
Conclusions: Our study suggests positive effects in task-specific and two near-transfer tests of a perceptual-cognitive intervention in elite volleyball athletes. This supports a partial overlap in cognitive processing between practice and tests with the result of positive near-transfer. However, there are no significant effects in far-transfer testing. Although these current results are promising, it is still unclear how far-transfer effects of a generic perceptual-cognitive training intervention can be assured.
Multitasking is ubiquitous in our everyday life. Accordingly, situations in which two or more tasks need to be handled concurrently or in close temporal succession have been studied intensely. Different paradigms have been developed in that context (Koch et al., 2018). Over the last decades, the psychological refractory period (PRP) paradigm has dominated dual-task research, because it allows quantitative predictions of reaction time increases coupled to stimulus onset asynchrony. Part of the success of this paradigm is grounded in the fact that most of the studies are run under strict experimental control with very elementary tasks, mostly characterized by a definite start and ending. However, it remains unclear whether these limited settings sufficiently reflect the range of eventualities we find in real life. Rather, there is accumulating evidence that important factors modulating multitask performance are not sufficiently captured by the PRP approach. Here we focus on evidence that motor responses that involve continuous interaction with the environment may engage processes that alter the coordination of concurrently performed tasks in fundamental ways. ...
Background: This study evaluated the effects of a combined innovative training regime consisting of stochastic resonance whole-body vibration (SR-WBV) and a dance video game (DVG) on physical performance and muscle strength in long-term-care dwelling elderly.
Methods: Thirthy long-term-care elderly were randomly allocated to an intervention group (IG; n = 16) receiving combined SR-WBV training and DVG, or a sham group (SG; n = 14). IG performed five sets one minute of SR-WBV, with one minute rest between sets (base frequency 3 Hz up to 6 Hz, Noise 4) during the first five weeks on three days per week. From week five to eight a DVG was added to SR-WBV for IG on three days per week. SG performed a five-set SR-WBV program (1 Hz, Noise 1) lasting five times one minute, with one minute rest in between, three days a week. From week five to eight stepping exercises on a trampoline were added on three days per week. Primary outcome: Short physical performance battery (SPPB). Secondary outcome: isometric maximal voluntary contraction (IMVC), and sub phases of IMVC (Fsub), isometric rate of force development (IRFD) and sub time phases of IRFD (IRFDsub) were measured at baseline, after four and eight weeks. ANOVA with repeated measures was used for analyses of time and interaction effects and MANOVA determined between group intervention effects.
Results: Between group effects revealed significant effects on the SPPB primary outcome after four weeks F(1, 27) = 6.17; p = 0.02) and after eight weeks F(1,27) = 11.8; p = 0.002). Secondary muscle function related outcome showed significant between group effects in IG on IRFD, Fsub 30 ms, 100 ms, 200 ms and IRFDsub 0-30 ms, 0-50 ms, 0-100 ms and 100-200 ms compared to SG (all p < 0.05).
Conclusions: Eight weeks SR-WBV and DVG intervention improved lower extremity physical function and muscle strength compared to a sham intervention in long-term-care elderly. SR-WBV and DVG seems to be effective as a training regime for skilling up in long-term-care elderly.
Altitude training and respiratory muscle training (RMT) have been reported to improve performance in elite and well-trained athletes. Several devices (altitude and RMT) have been developed to help athletes gain the competitive edge. The Elevation Training Mask 2.0 (ETM) purportedly simulates altitude training and has been suggested to increase aerobic capacity (VO2max), endurance performance, and lung function. Twenty-four moderately trained subjects completed 6 weeks of high-intensity cycle ergometer training. Subjects were randomized into a mask (n = 12) or control (n = 12) group. Pre and post-training tests included VO2max, pulmonary function, maximal inspiration pressure, hemoglobin and hematocrit. No significant differences were found in pulmonary function or hematological variables between or within groups. There was a significant improvement in VO2max and PPO in both the control (13.5% and 9.9%) and mask (16.5% and 13.6%) groups. There was no difference in the magnitude of improvement between groups. Only the mask group had significant improvements in ventilatory threshold (VT) (13.9%), power output (PO) at VT (19.3%), respiratory compensation threshold (RCT) (10.2%), and PO at RCT (16.4%) from pre to post-testing. The trends for improvements in VT and PO at VT between groups were similar to improvements in RCT and PO at RCT, but did not reach statistical significance (VT p = 0.06, PO at VT p = 0.170). Wearing the ETM while participating in a 6-week high-intensity cycle ergometer training program does not appear to act as a simulator of altitude, but more like a respiratory muscle training device. Wearing the ETM may improve specific markers of endurance performance beyond the improvements seen with interval training alone.
There are errors in the Funding section. The correct funding information is as follows: This study is part of the research project "Resistance Training in Youth Athletes" that was funded by the German Federal Institute of Sport Science (ZMVI1-08190114-18). In addition, we acknowledge the support of the Deutsche Forschungsgemeinschaft (DFG) and Open Access Publishing Fund of University of Potsdam, Germany. The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.
Change of direction (COD) is a performance-limiting factor in team sports. However, there are no exact definitions describing which physical abilities limit COD performance in soccer. Nevertheless, different COD tests are used or have been recommended as being equally effective in the professional practice of measuring COD performance. Therefore, the aim of this study was to evaluate the relationship between different COD tests, and to test the independence and generalizability of these COD tests in soccer. As such, 27 elite youth soccer players were randomly recruited and were tested in different COD tests (i.e., Illinois agility test (IAT), T agility test (TT), 505 agility test (505), Gewandtheitslauf (GewT), triangle test (Tri-t), and square test (SQT)). Bivariate Pearson correlation analysis was used to assess the relationships between the COD tests. The Benjamini–Hochberg method was used to control for the false discovery rate of the study at 0.05. This investigation calculated explained variances of 10% to 55% between performances in the different COD tests. This suggested that the tests covered different aspects or task-specific characteristics of the COD. Therefore, coaches and sport scientists should review and select different tests with a logical validity, based on the requirement profiles of the corresponding sport.
Der Begriff "Virtuose" geht zurück auf das lateinische Wort "virtus"; es bedeutet: kriegerische Tüchtigkeit, "zum Sieg fähig". Etwas vom sieghaften Gestus dieser Bedeutung ist auch in der Vorstellung vom Virtuosen noch enthalten: in der Auffassung des Begriffs, wie er in der Renaissance verwendet wird. Hier bezeichnet "virtuoso" ganz allgemein das Ideal des gebildeten Menschen; zugleich wird der Begriff mehr und mehr für herausragendes Können und bezogen auf Gelehrsamheit in allen Sparten des Wissens und der Kunst verwendet. Erst im 18. Jahrhundert verlagert sich die Bedeutung von "Virtuose" – mit der Trennung von Autor und darstellendem Interpreten – auf den ausübenden Künstler.
Dabei ist aber in Erinnerung zu rufen, daß "virtuosi" in einer älteren und allgemeineren Wortbedeutung, insbesondere in England im 16. Und 17. Jahrhundert, jene Gelehrten meinte, die sich als Sammler und Liebhaber sowohl von Kunstwerken als auch von naturwissenschaftlichen Objekten hervortaten und sich der 1662 gegründeten "Royal Society of London for Improving Natural Knowledge" anschlossen.
Die Virtuosi des frühen 17. Jahrhunderts waren Amateure im ursprünglichen Sinne dieses Wortes, sie beschäftigten sich mit Kunst, Altertümern, Mathematik und / oder Raritäten der Natur, weil sie diese Gegenstände liebten und darin ihre Freude fanden.