Co-constructing presence between players and non-players in videogame interactions : introduction to the special issue
- Playing videogames is a popular social activity; people play videogames in different places, on different media, in different situations, alone or with partners, online or offline. Unsurprisingly, they thereby share space (physically or virtually) with other playing or non-playing people. The special issue investigates through different contexts and settings how non-players become participants of the gaming interaction and how players and non-players co-construct presence. The introduction provides a problem-related context for the individual contributions and then briefly presents them.
Author: | Heike Baldauf-Quilliatre, Isabel Colón de Carvajal |
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URN: | urn:nbn:de:hebis:30:3-651570 |
DOI: | https://doi.org/10.21248/jfml.2021.46 |
ISSN: | 2569-6491 |
Parent Title (German): | Journal für Medienlinguistik : jfml = Journal for media linguistics |
Publisher: | Institut für Deutsche Sprache |
Place of publication: | Mannheim |
Document Type: | Article |
Language: | English |
Date of Publication (online): | 2021/10/27 |
Date of first Publication: | 2021/10/27 |
Publishing Institution: | Universitätsbibliothek Johann Christian Senckenberg |
Release Date: | 2021/12/21 |
Volume: | 4 |
Issue: | 2 |
Page Number: | 13 |
First Page: | 1 |
Last Page: | 13 |
HeBIS-PPN: | 490320104 |
Dewey Decimal Classification: | 7 Künste und Unterhaltung / 79 Sport, Spiele, Unterhaltung / 793 Spiele und Freizeitaktivitäten für drinnen |
Sammlungen: | Universitätspublikationen |
Zeitschriften / Jahresberichte: | Journal für Medienlinguistik : jfml = Journal for media linguistics |
: | urn:nbn:de:hebis:30:3-478105 |
Licence (German): | Creative Commons - Namensnennung-Weitergabe unter gleichen Bedingungen 4.0 |