Spectating: how non-players participate in videogaming

  • This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.

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Metadaten
Author:Heike Baldauf-Quilliatre, Isabel Colón de Carvajal
URN:urn:nbn:de:hebis:30:3-651618
DOI:https://doi.org/10.21248/jfml.2021.33
ISSN:2569-6491
Parent Title (German):Journal für Medienlinguistik : jfml = Journal for media linguistics
Publisher:Institut für Deutsche Sprache
Place of publication:Mannheim
Document Type:Article
Language:English
Date of Publication (online):2021/10/27
Date of first Publication:2021/10/27
Publishing Institution:Universitätsbibliothek Johann Christian Senckenberg
Release Date:2021/12/21
Tag:conversation analysis; non-players; participation framework; relationships; screen-based interaction; spectating; videogames; ways of spectating
Volume:4
Issue:2
Page Number:39
First Page:123
Last Page:161
HeBIS-PPN:490320643
Dewey Decimal Classification:7 Künste und Unterhaltung / 79 Sport, Spiele, Unterhaltung / 793 Spiele und Freizeitaktivitäten für drinnen
Sammlungen:Universitätspublikationen
Zeitschriften / Jahresberichte:Journal für Medienlinguistik : jfml = Journal for media linguistics
Journal:urn:nbn:de:hebis:30:3-478105
Licence (German):License LogoCreative Commons - Namensnennung 4.0