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Background: Standardized neuropsychological testing serves to quantify cognitive impairment in multiple sclerosis (MS) patients. However, the exact mechanism underlying the translation of cognitive dysfunction into difficulties in everyday tasks has remained unclear. To answer this question, we tested if MS patients with intact vs. impaired information processing speed measured by the Symbol Digit Modalities Test (SDMT) differ in their visual search behavior during ecologically valid tasks reflecting everyday activities.
Methods: Forty-three patients with relapsing-remitting MS enrolled in an eye-tracking experiment consisting of a visual search task with naturalistic images. Patients were grouped into “impaired” and “unimpaired” according to their SDMT performance. Reaction time, accuracy and eye-tracking parameters were measured.
Results: The groups did not differ regarding age, gender, and visual acuity. Patients with impaired SDMT (cut-off SDMT-z-score < −1.5) performance needed more time to find and fixate the target (q = 0.006). They spent less time fixating the target (q = 0.042). Impaired patients had slower reaction times and were less accurate (both q = 0.0495) even after controlling for patients' upper extremity function. Exploratory analysis revealed that unimpaired patients had higher accuracy than impaired patients particularly when the announced target was in unexpected location (p = 0.037). Correlational analysis suggested that SDMT performance is inversely linked to the time to first fixation of the target only if the announced target was in its expected location (r = −0.498, p = 0.003 vs. r = −0.212, p = 0.229).
Conclusion: Dysfunctional visual search behavior may be one of the mechanisms translating cognitive deficits into difficulties in everyday tasks in MS patients. Our results suggest that cognitively impaired patients search their visual environment less efficiently and this is particularly evident when top-down processes have to be employed.
Objectives: To investigate whether citizens’ adherence to health-protective non-pharmaceutical interventions (NPIs) during the COVID-19 pandemic is predicted by identity leadership, wherein leaders are perceived to create a sense of shared national identity.
Design: Observational two-wave study. Hypotheses testing was conducted with structural equation modelling.
Setting: Data collection during the COVID-19 pandemic in China, Germany, Israel and the USA in April/May 2020 and four weeks later.
Participants: Adults in China (n=548, 66.6% women), Germany (n=182, 78% women), Israel (n=198, 51.0% women) and the USA (n=108, 58.3% women).
Measures: Identity leadership (assessed by the four-item Identity Leadership Inventory Short-Form) at Time 1, perceived shared national identification (PSNI; assessed with four items) and adherence to health-protective NPIs (assessed with 10 items that describe different health-protective interventions; for example, wearing face masks) at Time 2.
Results: Identity leadership was positively associated with PSNI (95% CI0.11 to 0.30, p<0.001) in all countries. This, in turn, was related to more adherence to health-protective NPIs in all countries (95% CI 0.03 to 0.36, 0.001≤p≤0.017) except Israel (95% CI−0.03 to 0.27, p=0.119). In Germany, the more people saw Chancellor Merkel as engaging in identity leadership, the more they adhered to health-protective NPIs (95% CI 0.04 to 0.18, p=0.002). In the USA, in contrast, the more people perceived President Trump as engaging in identity leadership, the less they adhered to health-protective NPIs (95% CI−0.17 to −0.04, p=0.002).
Conclusions: National leaders can make a difference by promoting a sense of shared identity among their citizens because people are more inclined to follow health-protective NPIs to the extent that they feel part of a united ‘us’. However, the content of identity leadership (perceptions of what it means to be a nation’s citizen) is essential, because this can also encourage people to disregard such recommendations.
Background: The assessment of therapeutic adherence and competence is essential to understand mechanisms that contribute to treatment outcome. Nevertheless, their assessment is often neglected in psychotherapy research.
Aims/Objective: To develop an adherence and a treatment-specific competence rating scale for Dialectical Behaviour Therapy for Posttraumatic Stress Disorder (DBT-PTSD), and to examine their psychometric properties. Global cognitive behavioural therapeutic competence and disorder-specific therapeutic competence were assessed using already existing scales to confirm their psychometric properties in our sample of patients with PTSD and emotion regulation difficulties.
Method: Two rating scales were developed using an inductive procedure. 155 videotaped therapy sessions from a multicenter randomised controlled trial were rated by trained raters using these scales, 40 randomly chosen videotapes involving eleven therapists and fourteen patients were doubly rated by two raters.
Results: Both the adherence scale (Patient-level ICC = .98; αs = .65; αp = .75) and the treatment-specific competence scale (Patient-level ICC = .98; αs = .78; αp = .82) for DBT-PTSD showed excellent interrater – and good reliability on the patient level. Content validity, including relevance and appropriateness of all items, was confirmed by experts in DBT-PTSD for the new treatment-specific competence scale.
Conclusion: Our results indicate that both scales are reliable instruments. They will be useful to examine possible effects of adherence and treatment-specific competence on DBT-PTSD treatment outcome.
Growing up in cities is associated with increased risk for developing mental health problems. Stress exposure and altered stress regulation have been proposed as mechanisms linking urbanicity and psychopathology, with most research conducted in adult populations. Here, we focus on early childhood, and investigate urbanicity, behavior problems and the regulation of the hypothalamus-pituitary-adrenal (HPA) axis, a central circuit of the stress system, in a sample of N = 399 preschoolers aged 45 months. Urbanicity was coded dichotomously distinguishing between residences with more or less than 100,000 inhabitants. Behavior problems were measured using the Child Behavior Checklist (CBCL) 1½ - 5. Cortisol stress reactivity was assessed using an age-appropriated game-like stress task, and cortisol in the first morning urine was measured to assess nocturnal HPA axis activity. Urbanicity was not associated with behavior problems, urinary cortisol or the cortisol stress response. Neither urinary cortisol nor salivary cortisol response after stress exposure were identified as mediators of the relationship between urbanicity and behavior problems. The findings suggest no strong association of urbanicity with behavior problems and HPA axis regulation in preschool age. To our knowledge, this is the youngest sample to date studying the relationship between urbanicity and behavior problems as well as HPA axis regulation. Future research should examine at which age associations can first be identified and which mechanisms contribute to these relationships.
Understanding the brain's proactive nature and its ability to anticipate the future has been a longstanding pursuit in philosophy and scientific research. The predictive processing framework explains how the brain generates predictions based on environmental regularities and adapts to both predicted and unpredicted events. Prediction errors (PE) occur when sensory evidence deviates from predictions, triggering cognitive and neural processes that enhance learning and subsequent memory. However, the effects of PE on episodic memory have not been clearly explained. This dissertation aims to address three key questions to advance our understanding of PE and episodic memory. First, how does the degree of PE influence episodic memory, and how do expected and unexpected events interact in this process? Second, what insights can be gained from studying the electrophysiological activity associated with prediction violations, and what role does PE play in subsequent memory benefits? Lastly, how do memory processes change across the lifespan, and how does this impact the brain's ability to remember events? By answering these questions, this dissertation contributes to advancing our understanding of the cognitive and neural mechanisms underlying the relationship PE and episodic memory.
"Autonomy is the condition under which what one does reflects who one is" (Weinrib, 2019, p.8). This quote encapsulates the core idea of autonomy, namely the correspondence of one’s inner values with one’s actions. This is a beautiful idea. After all, who wants their actions to be determined or controlled from the outside?
The classical definition of autonomy is precisely about this independence from external circumstances, which Murray (1938) primarily coined. Among other things, Murray characterizes autonomy as resistance to influence and defiance of authority. Similarly, Piaget (1983) describes individuals as autonomous, independent of external influences, in their thinking and actions, and foremost, adult authority. Subsequent work criticized this equation of autonomy with separation or independence (Bekker, 1993; Chirkov et al., 2003; Hmel & Pincus, 2002). In lieu thereof, autonomy is defined as an ability (Chirkov, 2011; Rössler, 2017) and as an essential human need (Ryan & Deci, 2006). Focus is now
on self-governing while relying on rationally determined values to pursue a happy life (Chirkov, 2011). According to Social Determination Theory (SDT), autonomy is about a sense of initiative and responsibility for one’s own actions. The experience of interest and appreciation can strengthen autonomy, whereas experiences of external control, e.g., through rewards or punishments, limit autonomy (Ryan & Deci, 2020). In the psychological discourse of autonomy, SDT is strongly represented (Chirkov et al., 2003; Koestner & Losier, 1996; Weinstein et al., 2012). Notably, SDT distinguishes between autonomy and independence as follows. While a person can autonomously ask for help or rely on others, a person can also be involuntarily alone and independent. Interestingly, these definitions are again closer to its etymological meaning as self-governing, originating from Greek αυτòνoμζ (autonomous).
The two strands of autonomy as independence and autonomy as self-determination are also reflected in the vital differentiation into reactive and reflective autonomy by Koestner and Losier (1996). Resisting external influence, particularly interpersonal in fluence, is what reactive autonomy entails. This interpretation is closely related to the classical concept of autonomy as separation and independence from others (Murray, 1938). On the other hand, reflective autonomy concerns intrapersonal processes, such as self-governing or self-regulation, as defined in Self-Determination Theory (Ryan et al., 2021). In this dissertation, we investigated the concept in three different approaches while focusing on its assessment and operationalization: To begin, in Article 1, we compared the layperson’s and the scientific perspective to each other to gain insight into the characteristics of autonomy. Then, in Articles 2 and 3, we experimentally tested behavioral autonomy as resistance to external influences. Simultaneously, we investigated the link between various autonomy trait measures and autonomous behavior. As a result, in Article 2, we looked at how people reacted to the effects of message framing and sender authority on social distancing behavior during the early COVID-19 pandemic. Finally, in Article 3 we investigated the resistance to a descriptive norm in answering factual questions, in the context of autonomous personality. In our first article, we used a semi-qualitative bottom-up approach to gain insights into the laypersons’ perspective on autonomy and compare it to the scientific notion. We followed a design proposed by Kraft-Todd and Rand (2019) on the term heroism. We derived five components from philosophical and psychological literature: dignity, independence from others, morality, self-awareness, and unconventionality. In three preregistered online studies, we compared these scientific components to the laypersons’ understanding of autonomy. In Study 1, participants (N = 222) listed at least three and up to ten examples of autonomous (self-determined) behaviors. Here, the participants named 807 meaningful examples, which we systematically categorized into 34 representative items for Study 2. Next, new participants (N = 114) rated these regarding their autonomy. Finally, we transferred the five highest-rated autonomy and the five lowest-rated autonomy items to Study 3 (N = 175). We asked participants to rate how strongly the items represented dignity, independence from others, morality, self-awareness, and unconventionality. We found all components to distinguish between high and low autonomy items but not for unconventionality. Thus, we conclude that laypersons’ view corresponds with the scientific characteristics of dignity, independence from others, self-awareness, and morality. A qualitative analysis of the examples also showed that both reactive and reflective definitions of autonomy are prevalent.
Our mind has the function of representing the physical and social world we are in, so that we can efficiently interact with it. This results in a constant and dynamic interaction between mind and world that produces a balance when representations are at the same time accurate with respect to what the world is communicating to our organism, but also compatible with how our mind works.
A paradigmatic case of this interaction is offered by perception, which is the mental function that represents contingent aspects of the world built from what is captured by our senses. Indeed, the dominant philosophical view in cognitive science is that our perceptual states are representations of the world and not direct access to that world. These representational perceptual states therefor include the aspects of the world they represent and that initiate the perception by stimulating our sensory organs.
Perceptual representations are built using information from the sensory system, i.e., bottom-up information, but are also integrated with information previously acquired, i.e., top-down information, so that perception interacts with memory through language and other mental functions. Such organization is believed to reflect a general mechanism of our mind/brain, which is to acquire and use information to make efficient predictions about the future, continuously updating older information with present information.
This predictive processing works because the world is not random, but shows a regular structure from which reliable expectations can be built. One way that our minds make these predictions is by adapting to the structure of the world in an implicit, automatic and unconscious way, a process that has been called Implicit Statistical Learning (ISL). ISL is a learning process that does not require awareness and happens in an incidental and spontaneous way, with mere exposure to statistical regularities of the world. It is what happens when we learn a language during early childhood, and that allows us to be implicitly sensitive to the phonological structure of speech, or to associate speech patterns with objects and events to learn word meaning.
A specific case of ISL is the learning of spatial configuration in the visual world, which we apply to abstract arrays of items, but most importantly, also to more ecological settings such as the visual scenes we are immersed in during our everyday life. The knowledge we acquire about the structure of visual scenes has been called “Scene Grammar”, because it informs about presence and position of objects in a similar way to what linguistic grammar tells us about the presence and position of words. So, we implicitly acquire the semantics of scenes, learning which objects are consistent with a certain scene, as well as the syntax of scenes, learning where objects are positioned in a consistent way within a certain scene.
More recent developments have proposed that scene grammar knowledge might be organized based on a hierarchical system: objects are arranged in the scene, which offers the more general context, but within a scene we can identify different spatial and functional clusters of objects, called “phrases”, that offer a second level of context; within every phrase, then, objects have different status, with usually one object (“anchor object”) offering strong prediction of where and which are the other objects within the phrase (“local objects”). However, these further aspects of the organization of objects In scenes remain poorly understood.
Another problem relates to the way we measure the structure of scenes to compare the organization of the visual world with the organization in the mind. Typically, to decide if an object appears or not in a certain scene, and whether or not it appears in a certain position within a scene, researchers based their decision on intuition and common-sense, maybe validating those decisions with independent raters. But it has been shown that often these decisions can be limited and more complex information about objects’ arrangement in scenes can be lost.
A potential solution to this problem might be using large set of real-world images, that have annotations and segmentations of objects, to measures statistics about how objects are arranged in the environment. This idea exploits the nowadays larger availability of this kind of datasets due to increasing developments of computer vision algorithms, and also parallels with the established usage of large text corpora in language research.
The goals of the current investigation were to extract object statistics from this image datasets and test if they reliably predict behavioural responses during object processing, as well as to use these statistics to investigate more complex aspects of scene grammar, such as its hierarchical organization, to see if this organization is reflected in the organization of objects in our mind.
Die vorliegende Arbeit beschreibt die Entwicklung eines interaktionalen Simulationsmodells zum späteren Einsatz in der VR-Simulation Clasivir 2.0 (Classroom Simulator in Virtual Reality), welche in der Lehrkräftebildung eingesetzt werden soll. Das Clasivir-Simulationsmodell wurde im Rahmen eines Prototyps implementiert und zwei anderen Simulationsmodellen in einem Fragebogen entgegengestellt. Ein Simulationsmodell beschreibt im Kontext einer digitalen Schulunterrichtssimulation, wie sich SuS in der Simulation verhalten.
Die drei Simulationsmodelle wurden über zwei unterschiedliche Typen von Video-Visualisierungen, genannt Mockup-Videos, dargestellt: Zum einen über eine 2D-Darstellung aus Vogelperspektive, zum anderen über eine 3D-Darstellung, in welcher 3D-Modelle von SuS animiert wurden. Bei dem realen Simulationsmodell handelt es sich um eine Übertragung einer authentischen Videoaufzeichnung von Unterricht einer hessischen Realschule in 2D/3D-Visualisierungen. Im randomisierten Simulationsmodell führen SuS ihre Verhalten zufällig aus. Alle Modelle basieren auf zweisekündigen Intervallen. Im Falle des realen Simulationsmodells wurde dies durch Analyse aller beobachtbaren einundzwanzig SuS gewonnen, im Falle des Clasivir-Simulationsmodells wurden die Vorhersagen des Simulationsmodells übertragen. Das Simulationsmodell von Clasivir basiert auf behavior trees, stellt eine Art von künstlicher Intelligenz dar und modelliert das SuS-Verhalten größtenteils in Abhängigkeit von Lehrkrafthandlungen. Die Entwicklung des interaktionalen Simulationsmodells von Clasivir ist eine Kernkomponente dieser Arbeit. Das Simulationsmodell basiert auf empirischen Ergebnissen aus den Bereichen der Psychometrie, der pädagogischen Psychologie, der Pädagogik und Ergebnissen der Simulations-/KI-Forschung. Ziel war die Entwicklung eines Modells, das nicht nur auf normativen Vorhersagen basiert, sondern empirisch und theoretisch valide ist. Nur wenige Simulationsmodelle in Unterrichtssimulationen werden mit dieser Art von Transparenz beschrieben, was eines der Alleinstellungsmerkmale dieser Arbeit ist. Es wurden Anstrengungen unternommen die vorliegenden empirischen Ergebnisse in einen kausalen Zusammenhang zu bringen, der mathematisch modelliert wurde. Im Zentrum steht die Konzentration von SuS, welche Ein uss auf Stör-, Melde- und Antwortverhalten hat. Diese Variable wird durch andere situative und personenbezogene Variablen (im Sinne von traits) ergänzt. Wo keine direkten empirischen Ergebnisse vorlagen wurde versucht plausibles Verhalten anhand der Übertragung von Konzeptionsmodellen zu gewinnen.
Da die bisherige Verwendung der angrenzenden Begriffe rund um die Simulationsentwicklung bislang sehr inkonsistent war, wurde es notwendig diese Termini zu definieren. Hervorzuheben ist die Entwicklung einer Taxonomie digitaler Unterrichtssimulationen, die so bislang nicht existierte. Anhand dieser Taxonomie und der erarbeiteten Fachtermini wurden Simulationen in der Lehrkräftebildung auf ihre Modellierung des Simulationsmodells hin untersucht. Die Untersuchung der Simulationen simSchool und VCS war, da sie einen verwandten Ansatz zu Clasvir verfolgen, besonders ergiebig.
Nach der Generierung der Mockup-Videos wurden N=105 Studierende, N=102 davon Lehramtsstudierende, aufgefordert, in einem Online-Fragebogen zwei der Simulationsmodelle miteinander zu vergleichen. Lehramtsstudierende wurden ausgewählt, da sie die Zielgruppe der Simulation sind. Welche Modelle die Partizipantinnen verglichen, war abhängig von der Gruppe der sie zugeteilt wurden. Hierbei wurde neben den Simulationsmodellen auch die visuelle Darstellung variiert. Insbesondere wurden die Partizipantinnen darum gebeten, den Fidelitätsgrad des Simulationsmodells, also den Maßstab, wie realistisch die Partizipantinnen das Verhalten der SuS in der Simulation fanden, zu bewerten. Inferenzstatistisch bestätigte sich, dass Partizipantinnen keinen Unterschied zwischen dem realen Simulationsmodell und dem Clasivir-Simulationsmodell erkennen konnten (t=1.463, df=178.9, p=.1452), aber das randomisierte Simulationsmodell mit einer moderaten Effektstärke von d=.634 als signifikant schlechter einschätzten (t=-2.5231, df=33.581, p=.008271). Die Art der Darbietung (2D oder 3D) hatte keinen statistisch signifikanten Einfluss auf die wahrgenommene Schwierigkeit der Bewertung (z=1.2426, p=.107). Damit kann festgestellt werden, dass eine komplexe und zeitintensive 3D-Visualisierung eines Simulationsmodells bei noch nicht vorliegender Simulation nicht erforderlich ist. Das Clasivir-Simulationsmodell wird als realistisch wahrgenommen. Es kann damit empfohlen werden, es in der VR-Simulation zu verwenden.
Im Ausblick werden bereits während des Schreibens der Arbeit gemachte Entwicklungen beschrieben und Konzepte zum weiteren Einsatz der Ergebnisse entwickelt. Es wird darauf verwiesen, dass eine erste Version eines VR-Simulators entwickelt wurde (Clasivir 1.0), der jedoch rein deterministisch funktioniert und noch nicht das in dieser Arbeit entwickelte Simulationsmodell inkludiert.
Die vorliegende Dissertation befasst sich mit Flow-Zuständen beim Lesen fiktiver Texte. Das 1975 von Mihaly Csikszentmihalyi vorgestellte Konzept des Flow bezieht sich auf das völlige Aufgehen in einer optimal herausfordernden Tätigkeit, das mit Absorption, Verarbeitungsflüssigkeit und intrinsische Freude einhergeht. Bislang wurde Flow zumeist im Kontext motorischer und leistungsorientierter Aktivitäten empirisch untersucht und in erster Linie theoretisch mit Lesefreude in Verbindung gebracht. Ziel der drei Studien, die diese Dissertation umfasst, war es daher einerseits, Flow beim Lesen erstmals anhand größerer Leser-Stichproben und mithilfe von psychometrischen Gütekriterien genügenden Messinstrumenten nachzuweisen. Andererseits sollte Flow im Rahmen eines Modells für positives Leseerleben mit anderen in der Leseforschung diskutierten Konzepten in Verbindung gebracht und im Hinblick auf potenzielle psychophysiologische Korrelate untersucht werden.
In der ersten Studie wurde eine in der allgemeinen Flow-Forschung verbreitete Kurz-Skala an den Lesekontext adaptiert und anhand einer 229 Leser umfassenden Stichprobe psychometrisch getestet. Hierzu wurden die Teilnehmer im Rahmen einer Online-Studie gebeten, nach 20-minütigem Lesen in einem selbstgewählten Roman Fragebögen zu ihrem Leseerleben auszufüllen. Zufriedenstellende Reliabilitätskoeffizienten, positive Korrelationen mit konvergenten Maßen, die faktoranalytische Unterscheidbarkeit zu diskriminanten Maßen und die erwartete Assoziation mit einem Flow-Kriterium bestätigten die Güte der Flow-Skala. Eine Explorative Faktorenanalyse ergab jedoch, dass fast alle Items auf dem Faktor Absorption luden. Zudem ließ die zweifakorielle Skalenstruktur keine abschließende Aussage zur Legitimierung eines globalen Flow-Scores zu. Daher wurde in der zweiten Studie auf Basis der ersten Skala und der aus der Theorie bekannten Flow-Komponenten ein umfassenderer lesespezifischer Flow-Fragebogen entwickelt. Dessen Reliabilität und Validität konnte anhand einer Online-Studie mit 373 Teilnehmern, in deren Rahmen ein Kapitel aus Homers Odyssee gelesen wurde, bestätigt werden. Neben Hinweisen zur konvergenten und diskriminanten Konstrukt- und zur Kriteriumsvalidität stützten die Ergebnisse einer Konfirmatorischen Faktorenanalyse eine theoretisch angemessene Skalenstruktur, mit den einzelnen Komponenten, mit Absorption, Verarbeitungsflüssigkeit und intrinsischer Freude als Subdimensionen und mit Flow als übergeordnetem Faktor. Mittels eines Strukturgleichungsmodells konnte zudem demonstriert werden, dass der auf Basis dieses Fragebogens gemessene Flow eine zentrale Rolle beim Leseerleben einnehmen kann. So wurde Flow als Mediator für andere, ebenfalls erhobene Erlebnisformen beim Lesen wie etwa Identifikation oder Spannung bestätigt. Von diesen Konzepten klärte Flow den größten Anteil an Varianz in Lesefreude und Textverständnis auf, die als Outcomes von positivem Leseerleben modelliert wurden. Da Flow gegenüber anderen Konzepten der Leseforschung den Vorteil hat, die Ableitung experimenteller Paradigmen und psychophysiologischer Hypothesen zu ermöglichen, wurden in der dritten Studie über die Manipulation des stilistischen Herausforderungsgrades eines weiteren Odyssee-Kapitels unterschiedliche Lese-Bedingungen hergestellt und kardiovaskuläre Daten gemessen. Es zeigten sich zwar keine signifikanten Gruppenunterschiede im Flow-Erleben, jedoch Interaktionen zwischen der Lesebedingung und kardiovaskulären Indikatoren bei der Vorhersage von Flow. So scheinen parasympathische Dominanz und ein entsprechender innerer Entspannungszustand, indiziert durch eine geringe Herzrate und hohe Herzratenvariabilität, Flow beim Lesen zu begünstigen, wenn der Text stilistisch anspruchsvoll ist. Es fanden sich hingegen keine Hinweise dafür, dass Flow-Erleben die Herzaktivität von Lesern verändert oder sich durch sie objektiv erfassen lässt.
Insgesamt sprechen die Ergebnisse dieses Forschungsprojektes somit für das Auf-treten von Flow beim Lesen sowie für dessen zentrale Rolle bei positiven Leseerlebnissen. Außerdem zeigen sie das Potenzial des Flow-Konzeptes für die Leseforschung auf, insbesondere hinsichtlich psychophysiologischer Experimentalstudien.